#197Dark-type Pokémon
Discover Dark-type Pokémon and their immunity to Psychic-type attacks.

Strengths & Weaknesses
Modern main-series type chart (Generation VI onward). Abilities, items and battle effects can change these results.
Attacking with Dark
No effect
Dark attacks against dual types
Choose a row and column to find the damage multiplier. The diagonal represents a single type. Values describe type effectiveness only.
| Defender | Normal | Fighting | Flying | Poison | Ground | Rock | Bug | Ghost | Steel | Fire | Water | Grass | Electric | Psychic | Ice | Dragon | Dark | Fairy |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | 1× | ½× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | ½× | ½× |
| Fighting | ½× | ½× | ½× | ½× | ½× | ½× | ½× | 1× | ½× | ½× | ½× | ½× | ½× | 1× | ½× | ½× | ¼× | ¼× |
| Flying | 1× | ½× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | ½× | ½× |
| Poison | 1× | ½× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | ½× | ½× |
| Ground | 1× | ½× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | ½× | ½× |
| Rock | 1× | ½× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | ½× | ½× |
| Bug | 1× | ½× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | ½× | ½× |
| Ghost | 2× | 1× | 2× | 2× | 2× | 2× | 2× | 2× | 2× | 2× | 2× | 2× | 2× | 4× | 2× | 2× | 1× | 1× |
| Steel | 1× | ½× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | ½× | ½× |
| Fire | 1× | ½× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | ½× | ½× |
| Water | 1× | ½× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | ½× | ½× |
| Grass | 1× | ½× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | ½× | ½× |
| Electric | 1× | ½× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | ½× | ½× |
| Psychic | 2× | 1× | 2× | 2× | 2× | 2× | 2× | 4× | 2× | 2× | 2× | 2× | 2× | 2× | 2× | 2× | 1× | 1× |
| Ice | 1× | ½× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | ½× | ½× |
| Dragon | 1× | ½× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | 1× | 1× | 1× | 2× | 1× | 1× | ½× | ½× |
| Dark | ½× | ¼× | ½× | ½× | ½× | ½× | ½× | 1× | ½× | ½× | ½× | ½× | ½× | 1× | ½× | ½× | ½× | ¼× |
| Fairy | ½× | ¼× | ½× | ½× | ½× | ½× | ½× | 1× | ½× | ½× | ½× | ½× | ½× | 1× | ½× | ½× | ¼× | ½× |
Dark-type Pokémon
Species in the PokeGoDex catalog, using their default forms. Regional and other forms may have different types.
69 Pokémon found
Dark-type Moves
Moves across main-series games; availability and values can vary by game. A dash means a value is not specified, including variable-power moves.
| Move | Category | Power | Accuracy | PP |
|---|---|---|---|---|
| Bite | Physical | 60 | 100% | 25 |
| Thief | Physical | 60 | 100% | 25 |
| Feint Attack | Physical | 60 | — | 20 |
| Pursuit | Physical | 40 | 100% | 20 |
| Crunch | Physical | 80 | 100% | 15 |
| Beat Up | Physical | — | 100% | 10 |
| Torment | Status | — | 100% | 15 |
| Flatter | Status | — | 100% | 15 |
| Memento | Status | — | 100% | 10 |
| Taunt | Status | — | 100% | 20 |
| Knock Off | Physical | 65 | 100% | 20 |
| Snatch | Status | — | — | 10 |
| Fake Tears | Status | — | 100% | 20 |
| Payback | Physical | 50 | 100% | 10 |
| Assurance | Physical | 60 | 100% | 10 |
| Embargo | Status | — | 100% | 15 |
| Fling | Physical | — | 100% | 10 |
| Punishment | Physical | — | 100% | 5 |
| Sucker Punch | Physical | 70 | 100% | 5 |
| Dark Pulse | Special | 80 | 100% | 15 |
| Night Slash | Physical | 70 | 100% | 15 |
| Switcheroo | Status | — | 100% | 10 |
| Nasty Plot | Status | — | — | 20 |
| Dark Void | Status | — | 50% | 10 |
| Hone Claws | Status | — | — | 15 |
| Foul Play | Physical | 95 | 100% | 15 |
| Quash | Status | — | 100% | 15 |
| Night Daze | Special | 85 | 95% | 10 |
| Snarl | Special | 55 | 95% | 15 |
| Parting Shot | Status | — | 100% | 20 |
| Topsy-Turvy | Status | — | — | 20 |
| Hyperspace Fury | Physical | 100 | — | 5 |
| Black Hole Eclipse | Physical | — | — | 1 |
| Black Hole Eclipse | Special | — | — | 1 |
| Darkest Lariat | Physical | 85 | 100% | 10 |
| Throat Chop | Physical | 80 | 100% | 15 |
| Power Trip | Physical | 20 | 100% | 10 |
| Brutal Swing | Physical | 60 | 100% | 20 |
| Malicious Moonsault | Physical | 180 | — | 1 |
| Baddy Bad | Special | 80 | 95% | 15 |
| Jaw Lock | Physical | 80 | 100% | 10 |
| Max Darkness | Physical | 10 | — | 10 |
| Obstruct | Status | — | 100% | 10 |
| False Surrender | Physical | 80 | — | 10 |
| Lash Out | Physical | 75 | 100% | 5 |
| Wicked Blow | Physical | 75 | 100% | 5 |
| Fiery Wrath | Special | 90 | 100% | 10 |
| Ceaseless Edge | Physical | 65 | 90% | 15 |
| Kowtow Cleave | Physical | 85 | — | 10 |
| Ruination | Special | 1 | 90% | 10 |
| Comeuppance | Physical | 1 | 100% | 10 |
| Wicked Torque | Physical | 80 | 100% | 10 |
Average Base Stats
Calculated from 69 default-form species in this catalog. A dual-type species contributes to both types.
Battle Basics
A damaging move normally receives a 1.5× same-type attack bonus (STAB) when its type matches one of the user’s types. Type effectiveness is then applied separately. For dual-type defenders, multiply the effectiveness against each type; this can produce 4× or ¼× damage.
These pages describe the main-series games. Pokémon GO and the Pokémon Trading Card Game use different battle rules.

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